In C++, when working with a std::map or std::unordered_map, you can check if a key x exists by using several methods. Here's how you can do it for both types of maps:
For std::map and std::unordered_map
cpp Copy code #include <iostream> #include <map> #include <unordered_map>
int main() { std::map<int, std::string> mp; // or std::unordered_map<int, std::string> mp; mp[1] = "one"; mp[2] = "two";
int x = 1;
// Using find() for std::map or std::unordered_map
if (mp.find(x) != mp.end()) {
std::cout << "Key " << x << " exists in the map." << std::endl;
} else {
std::cout << "Key " << x << " does not exist in the map." << std::endl;
}
return 0;
} 2. Using count() Method Another method is to use the count() function, which returns 1 if the key exists (since keys are unique in both std::map and std::unordered_map), or 0 if it does not.
cpp Copy code #include <iostream> #include <map> #include <unordered_map>
int main() { std::map<int, std::string> mp; // or std::unordered_map<int, std::string> mp; mp[1] = "one"; mp[2] = "two";
int x = 1;
// Using count() for std::map or std::unordered_map
if (mp.count(x) > 0) {
std::cout << "Key " << x << " exists in the map." << std::endl;
} else {
std::cout << "Key " << x << " does not exist in the map." << std::endl;
}
return 0;
} Both methods are efficient and commonly used to check the presence of a key in a map. The choice between them can depend on your specific use case and preference.
#include <bits/stdc++.h>
using namespace std;
int main()
{
unordered_map<char, int> mp;
mp['a']++;
mp['c'] = 0;
cout << mp['a'] << " " << mp.count('a') << " " << mp['c'] << " " << mp.count('c') << " " << mp['d'] << " " << mp.count('d') << " " << endl;
// OP: 1 1 0 1 0 1
cout << "NEXT\\n";
cout << mp.count('e') << " " << mp['e'] << " " << mp.count('e') << endl;
// OP: 0 0 1
//note mp.count('e') returns different values
//ORTHAT, EKBAR MP['SOMETHING'] CHOLE ASLE SETAR COUNT = 1 HOYE JABE. JODIO MP['SOMETHING'] ER VALUE MIGHT BE 0.
return 0;
}
In C++, std::map and std::unordered_map are two types of associative containers that store key-value pairs. Each has its own characteristics, benefits, and use cases:
std::map (Ordered Map) Characteristics: Ordered: Elements are stored in a specific order based on the key. The default order is ascending, but you can provide a custom comparator. Underlying Data Structure: Typically implemented as a balanced binary search tree (like a Red-Black tree). Complexity: Insertion/Search/Deletion: O(log N) time complexity. Iteration: Elements are visited in key order. Use Cases: When Order Matters: Use std::map if you need to maintain elements in a sorted order. Range Queries: Efficient for operations that involve range queries or ordered traversal. Predictable Performance: The performance characteristics of std::map are more predictable, which can be beneficial in certain algorithms where order is crucial. Example: cpp Copy code #include <iostream> #include <map>
int main() { std::map<int, std::string> orderedMap; orderedMap[3] = "three"; orderedMap[1] = "one"; orderedMap[2] = "two";